Minecraft Best Gear Enchantments – Armor, Weapons, and Tools!
Welcome to Monstercraft’s Minecraft Best Gear Enchantments guide for the 1.16.5 update. Here we’ll cover all the best gear enchantments for your armor, weapons, and tools. Becoming the most powerful player in the world can be very expensive. Firstly, you’ll need to gather lots of wood, diamonds, and ancient debris to make your gear. Secondly, you’ll need enough experience to enchant all of it. Before we dive into the specific enchantments, let’s talk about the easiest way to acquire and enchant your gear.
Villager breeding and trading is the best source of gear in the game. As you’re encouraging villagers to make babies, you can train the adults to learn various professions. If you train enough villagers, you can create a villager trading hall like you’ll see in the pictures below. The Monstercraft server has enough trained villagers to acquire every piece of gear, all the enchantment books, and bottles o’ enchanting we need. We’ll do a full guide on villager breeding and trading soon.
Alternatively, you can take your chances killing mobs and using the enchanting table, but the villager method is far more efficient. If you’re just starting out in the game, we highly recommend fishing and using the grindstone to disenchant gear you don’t want to earn experience. Don’t earn too much at a time, though. The xp points needed to earn levels increase exponentially. Unless you need a level 30 enchantment, it’s more effective to enchant items when you’re between 10 and 20.
Monstercraft’s Minecraft Best Gear Enchantments Guide
In the lists below, you’ll find our optimized list of Minecraft best gear enchantments. You’ll notice that we don’t use every enchantment in the game. Why? Because some of the enchantments are very situational. For example, Bane of Arthropods does extra damage to certain mobs (spiders, cave spiders, silverfish, endermites, and bees), but nothing else. So, it’s arguably better to use Fire Aspect II instead of Bane of Arthropods because it will do more damage to more mobs.
Similarly, the concept applies to tools like your pickaxe and the Silk Touch versus Fortune III enchantments. It’s better to use Silk Touch while you’re exploring. However, you can use Fortune III at your base when you’re ready to break blocks into their raw materials. We spent a lot of time making sure our gear is the best in the game. But, you’ll still want a few extra pieces of gear at your base. Let’s get to it!
Armor
- Helmet – your helmet can have up to six enchantments.
- Aqua Affinity – increases the speed of your mining when under water.
- Mending – allows you to repair your gear when you gain experience.
- Protection IV – reduces the amount of damage you take from most attacks.
- Respiration III – Allows you to stay under water longer without dying.
- Unbreaking III – Improves the durability of items.
Thorns III– we don’t recommend using thorns on your normal gear because you cannot control the damage it reflects. This can unintentionally attack entities you like. If you’re going caving and want to kill everything, it may be a good idea. In that case, it should be on all your armor.
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Chestplate / Elytra – your chestplate can have up to four enchantments. We recommend the Armored Elytra datapack from Vanilla Tweaks so you can combine your chestplate and Elytra into one piece of armor.
- Projectile Protection IV – reduces the damage you take from all projectiles.
- Mending
- Unbreaking III
Thorns III
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Leggings – your leggings can have up to four enchantments.
- Fire Protection IV – reduces fire damage and burn time.
- Mending
- Unbreaking III
Thorns III
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Boots – your boots can have up to seven enchantments.
- Blast Protection IV – reduces explosion damage and knockback.
- Depth Strider III – increases underwater movement speed.
- Feather Falling IV – reduces fall damage.
- Soul Speed III – increase travel speed on soul sand/soil, but damages your boots over time.
- Mending
- Unbreaking III
Frost Walker II– makes ice when you walk on water and prevents damage from magma blocks. This is a situational enchantment and doesn’t combine with depth strider. We only recommend using it if you want to make ice.Thorns III
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Shield – your shield can have up to two enchantments.
- Mending
- Unbreaking III
Weapons
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Sword – your sword can have up to seven enchantments.
- Fire Aspect II – sets the target on fire.
- Looting III – mobs drop more loot when you kill them.
- Sharpness V – increases your melee weapon damage.
- Sweeping Edge III – increases sweeping attack damage.
- Mending
- Unbreaking III
Knockback II– increases knockback. It can take longer to kill enemies when they move further away from you.Smite V– increases damage to undead mobs. This is a situational enchantment.Bane of Arthropods– increases damage and applies slowness to arthropods. This is a situational enchantment.
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Bow – your bow can have up to five enchantments.
- Flame – sets the target on fire.
- Power V – increases arrow damage.
- Mending
- Unbreaking III
Infinity– unlimited arrows, doesn’t include tipped or spectral arrows. A basic mob farm can supply you with unlimited arrows.Punch II– adds knockback to your arrows. It can take longer to kill enemies when they move further away from you.
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Crossbow – your crossbow can have up to four enchantments.
- Piercing IV – arrows can pass through multiple enemies and do more damage.
- Quick Charge III – allows you to fire arrows quicker by reducing charge time.
- Mending
- Unbreaking III
Multishot– you can shoot three arrows for the cost of one. We’d rather do more damage with Piercing IV than worry about arrow consumption.
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Trident – your trident can have up to five enchantments.
- Impaling V – extra damage to ocean mobs.
- Loyalty III – the trident returns to you when you throw it.
- Channeling – can cause lightning to strike a mob during a thunderstorm.
- Mending
- Unbreaking III
Riptide III– allows you to fly when using the trident, but only in water or with rain. Not compatible with loyalty or channeling.
Tools
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Axe – your axe can have up to five enchantments.
- Efficiency V – increases mining speed. Also increases the chance that the axe may stun a shield in pvp.
- Sharpness V – increases your melee weapon damage.
- Silk Touch – allows you to mine whole blocks instead of materials.
- Mending
- Unbreaking III
Fortune III– increases the amount of materials you receive from certain blocks. We recommend using fortune at your base for making materials.Smite VBane of Arthropods
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Pickaxe – your pickaxe can have up to four enchantments.
- Efficiency V – increases mining speed.
- Silk Touch
- Mending
- Unbreaking III
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Fortune III
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Shovel – your shovel can have up to four enchantments.
- Efficiency V
- Silk Touch
- Mending
- Unbreaking III
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Fortune III
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Hoe – your hoe can have up to four enchantments.
- Efficiency V
- Silk Touch
- Mending
- Unbreaking III
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Fortune III
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Shears – your shears can have up to three enchantments.
- Efficiency V
- Mending
- Unbreaking III
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Fishing Rod – your fishing rod can have up to four enchantments.
- Luck of the Sea III – get better loot from fishing.
- Lure III – fishing is faster between bites.
- Mending
- Unbreaking III
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Flint and Steel – your flint and steel can have up to two enchantments.
- Mending
- Unbreaking III
- Carrot on a Stick – your flint and steel can have up to two enchantments.
- Mending
- Unbreaking III
- Warped Fungus on a Stick – your flint and steel can have up to two enchantments.
- Mending
- Unbreaking III
Minecraft Best Gear Enchantments Conclusion
So, that’s our Minecraft best gear enchantments guide for the 1.16.5 update. You probably won’t be able to make all this gear at once (unless you have a villager trading hall). Instead, you can make the pieces gradually as you acquire the materials. We also recommend putting mending on everything so you don’t have to keep making new gear. In the near future, we’ll have more guides that teach you how to earn xp, repair your gear, farm mobs, and more! For now, if you have any questions, head over to the forums and ask us there.
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